Code: Select all
[3096] [07/31/07 12:59:12] INFO: ====================================================
[3096] [07/31/07 12:59:12] INFO: Log opened.
[3096] [07/31/07 12:59:12] INFO: Init: Name subsystem initialized
[3096] [07/31/07 12:59:12] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[3096] [07/31/07 12:59:12] INFO: Init: Compiled: Jun 18 2007 18:19:05
[3096] [07/31/07 12:59:12] INFO: Init: Threadsafe Core: No
[3096] [07/31/07 12:59:12] INFO: Init: Base directory: D:\Documents and Settings\IMPACT\Application Data\Sandbox\DefaultBox\drive\D\Program Files\Sony\Vanguard\bin\
[3096] [07/31/07 12:59:12] INFO: Init: Character set: Unicode
[3096] [07/31/07 12:59:14] INFO: DevLoad: Bound to IpDrv.dll
[3096] [07/31/07 12:59:14] INFO: DevLoad: Bound to Engine.dll
[3096] [07/31/07 12:59:14] INFO: DevLoad: Bound to Core.dll
[3096] [07/31/07 12:59:14] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[3096] [07/31/07 12:59:14] INFO: DevLoad: Bound to Window.dll
[3096] [07/31/07 12:59:14] INFO: Init: Object subsystem initialized
[3096] [07/31/07 12:59:14] INFO: Init: Computer: IMPACTPC
[3096] [07/31/07 12:59:14] INFO: Init: User: IMPACT
[3096] [07/31/07 12:59:14] INFO: Init: CPU Page size=4096, Processors=2
[3096] [07/31/07 12:59:14] INFO: Init: CPU Detected: AuthenticAMD
[3096] [07/31/07 12:59:14] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[3096] [07/31/07 12:59:15] INFO: Init: CPU Speed=2233.509290 MHz
[3096] [07/31/07 12:59:15] INFO: Init: Memory total: Phys=2096620K Pagef=4035208K Virt=2097024K
[3096] [07/31/07 12:59:15] INFO: Init: Working set: 32000 / 159000
[3096] [07/31/07 12:59:15] INFO: Init: Process Info: Peak Memory Used: 20740 Working Set: 20740 PageFile: 21584
[3096] [07/31/07 12:59:15] INFO: Init: Added all subdirectories and cached all files in 0.030000 seconds
[3096] [07/31/07 12:59:15] INFO: Init: Loaded archive ..\Assets\Archives\binaryprefabs.sgo containing 18114 files
[3096] [07/31/07 12:59:15] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[3096] [07/31/07 12:59:15] INFO: Init: Loaded archive ..\Assets\Archives\textdata.sgo containing 5 files
[3096] [07/31/07 12:59:16] INFO: Init: Unreal engine initialized
[3096] [07/31/07 12:59:16] FATAL: Critical: Couldn't create input device -- DXGetErrorString9() = E_INVALIDARG
[3096] [07/31/07 12:59:16] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[3096] [07/31/07 12:59:16] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[3096] [07/31/07 12:59:16] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[3096] [07/31/07 12:59:16] FATAL: Critical: UWindowsClient::UWindowsClient
[3096] [07/31/07 12:59:16] FATAL: Critical: UGameEngine::Init
[3096] [07/31/07 12:59:16] FATAL: Critical: InitEngine